In fact, Koji Igarashi has stated that Bloodstained's $500,000 Kickstarter goal was only 10 percent of the money needed to create the game. Fans are being shown a budget that doesn't line up with the reality of game development, and it's skewing the public perception of what a game actually costs. The amount asked for initially has nothing to do with the real cost of making the game. 9, Bloodstained and others are heavily deflating the costs of their development cycle, sometimes not-so-secretly planning to search for the bulk of their actual funding elsewhere or hoping to be massively overfunded. ![]() ![]() Most game devs can tell you at a glance that campaigns like Yooka-Laylee, Mighty No. Right now, passionate, optimistic backers who want to see their favorite old franchises return to life are being misled right and left about the "real" costs behind a game, concerns often hand-waved away by celebrity headliners and funding goals that appear to be appropriately large - on the surface. We all know the Kickstarter bubble is bursting.Īnd when it inevitably pops, Kickstarters like Bloodstained will be the ones holding the thumbtack.
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